It made my client frustrated, I looked stupid and on Wednesday I decided enough was enough. This time it was 37.5px that broke the camel’s back, as well as some render weirdness. However, as in my previous aforementioned meltdown that made me learn Studio One, the same happened with Final Cut. I created a workflow so I can send audio to and from Pro Tools and mix the audio in Pro Tools. Quite a lot of the third party audio plugins crash it, so I tend to ignore that they even exist within Final Cut. It is an intrinsically clip based audio workflow with no mixer or lanes. Over the years I’ve mostly been happy, it helps me get the work done and I’ve found workarounds for things that don’t do what I want, although I’m still not sure why Apple gave Final Cut such a terrible workflow when it comes to audio. You know the things you love and the flaws too. With any software it’s a little like a relationship you tend to take the rough with the smooth. I’ve invested a decade of my life into Final Cut, I’ve also spent a lot of money on third party plugins. Partly because a post house I was part of a team of used the FCP workflow, also I’ve never got on with Avid Media Composer. Final Cut has been my weapon of choice for over a decade. My work is both in audio and video, so I need to work in an NLE as much as I do a DAW. You can read Why Is A Pro Tools Evangelist Using Studio One if you are interested.įast forward to this week and it seems I’ve found myself losing my sh*t with some software again, this time it’s Final Cut. Some years later I’m now a two DAW guy, Studio One and Pro Tools serve me well. I then started using Studio One for much of my music creation with virtual instruments. A few years ago I had become so frustrated with the music creation workflow in Pro Tools, it’s a long story and I won’t bore you with the details, that one day the straw broke the camel’s back. Sting once sang ‘History Will Teach Us Nothing’, as a fan of Mr Sumner I should have listened.
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